ENJOY: Guidelines for Designing Engaging Elearning Environments
This case study proposes a new methodology, a set of guidelines that are necessary to design motivating and engaging e-learning environments. With the focus having been on the design of motivating and engaging e-learning tasks and processes, very little has been done to understand the impact of the e-learning environment, known as the virtual campus, in the students’ learning experience. This paper illustrates how this methodology can help designers, faculty and learning designers and technologists ensure that the users’ overall experience in a virtual learning environment is both engaging and motivating and therefore contribute to the ultimate goal, to learn and be motivated to learn.
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